
*thump* *thump* *thump* *thump* *thump* *thump* *thump* *thump* *thump* *thump* *thump* *thump*
Item purchase order
Round 1

[Frag Launcher] has a 25% chance to shoot an additional projectile that deals 66% reduced damage.
Round 2
Round 3

[Frag Launcher] Direct Hits without bouncing Burn for 20% additional damage over 2s.
Round 4
Round 5

When a [Frag Launcher] shot bounces, increase its projectile size by 33%.
Round 6
Round 7

[Frag Launcher] Direct Hits without bouncing reduce cooldown of abilities by 25%.



Dealing Weapon Damage negates 10% of the target's bonus Attack Speed and increases your Attack Speed by 10% for 2s.



When you use an ability, restore 10% of your Max Ammo.


When you use an ability, gain 10% Move Speed for 2s.


Deal 5% increased Weapon Damage for every 100 Max Life the target has more than you, up to 20%.







After detonating [Concussion Mine], your next 2 [Frag Launcher] shots gain 200% Projectile Speed and deal 10% increased damage to airborne enemies.