
every burn item and power
Item purchase order
Round 1

When [Dynamite] explodes on the ground, it leaves lava that Burns enemies for 80 every 1s.
Round 2
Round 3

[Coach Gun] applies Burning, dealing 100 damage over 5s. If the target was Burning, deal 75 additional damage instantly.
Round 4
Round 5

While scoped, hitting the same target without missing deals 30 extra damage.
Round 6
Round 7

When you deal damage to a Burning enemy with [The Viper], reduce the cooldown of your abilities by 10%.


50 Health
Your Burning effects gain 35% Lifesteal.


10% Ability Power
Damage dealt to Burning targets grants 20% more Ultimate Charge.


15% Ability Power
Deal 20% increased damage to Burning enemies.


25% Max Ammo

15% Reload Speed


35% Ability Power


5% Ability Power

25 Health
Cleansed Burns grant 3% Ultimate Charge.