junk gun go brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
Item purchase order
Round 1

[Scattergun] critical hits against targets within 15m applies [Wound] for 50 damage over 3s.



Enemies below 30% Life are Revealed to you.
Round 2



Gain 5% Weapon Power for each enemy with a [Wound] within 12m.
Round 3

[Scattergun] critical hits extend the duration of all [Wounds] on the target by 1s.

When you [Wound] an enemy, gain 10% Attack Speed for 4s, stacking up to 3 times.
Round 4

Enemies below 30% Life are Revealed to you.

When you use an ability, restore 10% of your Max Ammo.

When you use an ability, gain 10% Move Speed for 2s.
Round 5

Using [Commanding Shout] [Wounds] enemies within 10m for 30 damage over 3s.
Round 6

Ignore 50% of Armor's damage reduction.
Round 7

[Adrenaline Rush] also heals allies within 12m for 50% of the amount it heals you.

Restore 3% of your Life every 1s.



















