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Item purchase order
Round 1

[Scattergun] critical hits against targets within 15m applies [Wound] for 50 damage over 3s.






Enemies below 30% Life are Revealed to you.
Round 2






Gain 5% Weapon Power for each enemy with a [Wound] within 12m.
Round 3

[Scattergun] critical hits extend the duration of all [Wounds] on the target by 1s.



When you [Wound] an enemy, gain 10% Attack Speed for 4s, stacking up to 3 times.
Round 4


Enemies below 30% Life are Revealed to you.



When you use an ability, restore 10% of your Max Ammo.


When you use an ability, gain 10% Move Speed for 2s.
Round 5

Using [Commanding Shout] [Wounds] enemies within 10m for 30 damage over 3s.
Round 6


Ignore 50% of Armor's damage reduction.
Round 7

[Adrenaline Rush] also heals allies within 12m for 50% of the amount it heals you.



Restore 3% of your Life every 1s.