
A build that gets value out of using your bubbles, while also allowing you to pack a bit of a punch so your enemies actually disappear from your screen.
Item purchase order
Round 1

+50% [Particle Barrier] Size. Increase [Barrier] Health by 50% of Bonus Max Life from Items.






Round 2









Round 3

Maximum [Energy] increased to 125. [Energy] always decays above 100 [Energy] at a 150% faster rate.




After [Particle Barrier] is destroyed or expires, gain decaying Overhealth equal to 50% of damage mitigated during [Particle Barrier] for 3s.
Round 4




After dealing damage to Shields or Armor, gain 15% Attack Speed for 1s.
Round 5

[Barrier] heals the target for 5% of your Max Life every 1s and grants 20% Move Speed while active.




After dealing damage to Shields or Armor, gain 15% Attack Speed for 1s.


After healing an ally, gain 10% Attack Speed for 3s.



Restore Life equal to 30% of damage mitigated by [Projected Barrier].
Round 6





After healing an ally, gain 10% Attack Speed for 3s.



When you use an ability, gain 5% Weapon Power for 3s, stacking up to 3 times.
Round 7

[Projected Barrier] also applies to 1 additional ally within 10m, but has 25% reduced maximum [Energy] gain and 20% reduced duration.





When you use an ability, gain 5% Weapon Power for 3s, stacking up to 3 times.





Deal 10% increased damage to enemies below 30%% Life.





While at full Life, Lifesteal grants up to 100 Overhealth.