Mercy

Katrina Katrina

Mercy

The only way to play The Moth. Whip out your inner Battle Mercy anytime you Valkyrie.

Item purchase order

Round 1

Crepuscular Circle
Crepuscular Circle

While [Valkyrie] is active, the healing and damage boost of [Caduceus Staff] are automatically applied to nearby allies.

Power
Compensator
Compensator
5% Weapon Power
$ 1,000
Weapon Grease
Weapon Grease
5% Attack Speed
$ 1,000
Armored Vest
Armored Vest
25 Armor
$ 1,500

Pretty standard. More healing. Armor for survivability. Crepuscular Circle is a good overall Power for most Mercy builds.

Round 2

Compensator
Compensator
Sell
5% Weapon Power
$ 1,000
Armored Vest
Armored Vest
Sell
25 Armor
$ 1,500
Mid-Air Mobilizer
Mid-Air Mobilizer

While airborne gain: 5% Weapon Power 10% Attack Speed

$ 4,000
Advanced Nanobiotics
Advanced Nanobiotics
5% Weapon Power

After healing an ally, gain 10% Attack Speed for 3s.

$ 4,000
Vital-E-Tee
Vital-E-Tee
10 Armor

Convert 100 Health into Armor.

$ 4,000

Mid-Air Mobilizer is good for early stat-boosting, especially when in Valkyrie since you're always airborne. Advanced Nanobiotics is also free stats since you're also healing a lot. Extra armor is good for more tankiness if you have the cash. Other options include: Winning Attitude if you feel your team is on the backfoot or other Weapon Power/Attack Speed with whatever cash you have left.

Round 3

Battle Medic
Battle Medic

Every 1s your Staff is attached, [Caduceus Blaster] gains 4% Attack Speed (stacks 10 times) until you reload or swap to your Staff.

Power
Weapon Grease
Weapon Grease
Sell
5% Attack Speed
$ 1,000
Aftermarket Firing Pin
Aftermarket Firing Pin
10% Attack Speed
5% Move Speed
$ 3,750
Crusader Hydraulics
Crusader Hydraulics
25 Armor

While you have Armor, take 10% reduced Weapon Damage.

$ 4,500
Icy Coolant
Icy Coolant
10% Weapon Power
5% Cooldown Reduction
$ 5,000

A little more tankiness when you have armor. Just more Weapon Power/Attack Speed for raw healing output when out of Valkyrie. Other options: Talon Modification Module for more WP.

Round 4

Vital-E-Tee
Vital-E-Tee
Sell
10 Armor

Convert 100 Health into Armor.

$ 4,000
Crusader Hydraulics
Crusader Hydraulics
Sell
25 Armor

While you have Armor, take 10% reduced Weapon Damage.

$ 4,500
Icy Coolant
Icy Coolant
Sell
10% Weapon Power
5% Cooldown Reduction
$ 5,000
Celestial Clip
Celestial Clip
10% Weapon Power
33% Max Ammo

[Caduceus Blaster] has a 10% chance to fire an extra shot that doesn't consume additional ammo.

$ 10,000
Talon Modification Module
Talon Modification Module
15% Weapon Power
$ 5,500
Ogundimu Reduction Field
Ogundimu Reduction Field
50 Armor

When you take damage, gain 0% Damage Reduction for 1s, stacking up to 20 times.

$ 11,000

Celestial Clip is for even more DPS, with the really high Attack Speed and infinite ammo in Valkyrie, you can spawn that free extra bullet more often. Other options: Divine Intervention if the enemy has more burst than sustained damage, Cushioned Padding for CC resistance, Junker Whatchamajig for starting ult charge.

Round 5

Renaissance
Renaissance

After succesfully using [Resurrect], activate [Valkyrie] for 5s.

Power
Mid-Air Mobilizer
Mid-Air Mobilizer
Sell

While airborne gain: 5% Weapon Power 10% Attack Speed

$ 4,000
Aftermarket Firing Pin
Aftermarket Firing Pin
Sell
10% Attack Speed
5% Move Speed
$ 3,750
Resurrection Rangefinder
Resurrection Rangefinder
10% Cooldown Reduction
75% [Resurrection] Range
$ 10,000
Amari's Antidote
Amari's Antidote
25 Health
15% Weapon Power

While healing an ally below 50%% Life with your Weapon, deal 15% increased Weapon Healing.

$ 11,000

Getting more rezzes off = more Valk time. If you have the Cash, you can get Codebreaker if you need the Armor Break, Chain Evoker in place of Resurection Rangefinder if you're not having too much trouble with getting rezzes off. Volskaya Ordnance or Weapon Jammer can also be good Weapon Power/Attack Speed items if the situation needs it.

Round 6

Talon Modification Module
Talon Modification Module
Sell
15% Weapon Power
$ 5,500
Chain Evoker
Chain Evoker
5% [Caduceus Staff] Damage Boost
15% Ultimate Charge from Damage Boost
$ 10,000

More Weapon Power and boosted Healing. You can go more offensive with Hardlight Accelerator with bonus CD reduction. Or Martian Mender for more survivability while still getting CD reduction. Chain Evoker is also a good choice for more ultimate charge for damage boosting.

Round 7

Serenity
Serenity

[Sympathetic Recovery] heals for 20% more and heals you even while you are healing a full health ally.

Power
Advanced Nanobiotics
Advanced Nanobiotics
Sell
5% Weapon Power

After healing an ally, gain 10% Attack Speed for 3s.

$ 4,000
Eye of the Spider
Eye of the Spider
25% Weapon Power

Deal 10% increased damage to enemies below 30%% Life.

$ 13,500

Serenity is for more healing while in Valkyrie. Almost all of Mercy's other powers are also pretty good, except for Threads of Fate, The Whambulance, Glass Extra Full, Equivalent Exchange for this build at least. More Weapon Power for more healing.

Description

Instead of staying a spectator when you're ulting, take matters into your own hands and Katrina Katrina away.

The core of this build is
and
for powers and
for items. Mercy has no healing abilities, so staking all items into your staff's output is the way to farm Valkyrie. Keeping Attack Speed and Weapon Power close can be better than just stacking all your stats into one of them, especially since Mercy's healing has no resource.

You can swap out some of the Rez related items for more support or tanky focused items if you feel like your team is doing well like
or
.

Starting with
allows you to switch to a more tanky and Rez focused build.

Heroes

Tank
D.VaJunker QueenOrisaReinhardtZarya
Damage
AsheCassidyGenjiMeiReaperSoldier: 76
Support
AnaJunoKirikoLúcioMercyMoira