Sigma

what if i told you a story about a man who threw infinte rocks at evil

Sigma

by my math you will do 160 dps and have an about 40% stun uptime

Item purchase order

Round 1

Singularity
Singularity

[Accretion] splash damage is increased by 25% and enemies are pulled towards its explosion.

Round 2

Round 3

Trinisphere
Trinisphere

Your primary fire launches a third [Hypersphere] that deals 50% reduced damage.

Round 4

Round 5

Apogee Alignment
Apogee Alignment

When you use an ability, create 2 [Hyperspheres] that orbit around you. They explode on contact but deal 50% reduced damage.

Round 6

Round 7

Hyperloop
Hyperloop

[Hyperspheres] direct hits reduce the cooldown of [Accretion] by 0.5s.

Cybervenom
Cybervenom
10% Ability Power
5% Cooldown Reduction

Dealing Ability Damage applies 30% Healing Reduction for 2s.

Martian Mender
Martian Mender
10% Cooldown Reduction
25 Health

Restore 3% of your Life every 1s.

Iridescent Iris
Iridescent Iris
20% Ability Power
10% Cooldown Reduction

After spending your Ultimate Charge, gain 100 Overhealth for 3s.

Hardlight Accelerator
Hardlight Accelerator
10% Weapon Power
10% Cooldown Reduction

When you use an ability, gain 5% Weapon Power for 3s, stacking up to 3 times.

Beam Splitter
Beam Splitter
25 Shields
5% Cooldown Reduction

While [Kinetic Grasp] is active, reduce incoming Beam damage by 50%.

Containment Field
Containment Field
10% Cooldown Reduction
50% [Kinetic Grasp] Duration

Heroes

Tank
D.VaJunker QueenOrisaReinhardtSigmaZarya
Damage
AsheCassidyFrejaGenjiJunkratMeiReaperSoldier: 76
Support
AnaJunoKirikoLúcioMercyMoiraZenyatta