
focuses on healing and damaging using your soundwave
Item purchase order
Round 1

After using [Soundwave], heal all allies affected by [Crossfade] for 100% of [Crossfade] healing.





After you spend your Ultimate Charge, gain 25 Armor and 10% Ability Power for the rest of the round.
Round 2





Round 3

Gain 1 extra charge of [Soundwave].

After you spend your Ultimate Charge, gain 25 Armor and 10% Ability Power for the rest of the round.



When you use an ability, restore 50 Armor or Shields over 2s.
Round 4


When you use an ability, gain 25 Overhealth for 3s.
Round 5

[Soundwave] has 25% increased knockback and deals 25 bonus damage if the target hits a wall.




Environmental Kills grant [Nano Boost] for 5s.
Round 6






After spending your Ultimate Charge, gain 100 Overhealth for 3s.
Round 7

While [Wallriding] or airborne, [Soundwave] cooldown refreshes 25% faster and adds 1 Max Ammo per 1s until you reload.


When you use an ability, gain 25 Overhealth for 3s.








Dealing Ability Damage slows the target's Move Speed by 20% for 3s.