
Soldier running around like a decapitated chicken dealing hella damage with biotic field (also slows/decreases healing) with 100% uptime. Always sprinting, occasionally firing helix rockets after biotic field goes on cooldown to keep it active via the hunker down power. Online round 7.
Item purchase order
Round 1

Enemies within your [Biotic Field] take damage equal to 100% of its healing output.
Round 2
Round 3

[Biotic Field] moves with you and grants you 20% increased Max Life while active.
Round 4
Round 5

During [Sprint], [Biotic Field] cooldown refreshes 150% faster.
Round 6
Round 7

When [Helix Rocket] deals damage, create a [Biotic Field] with a 50% reduced duration at your position.


25% [Sprint] Move Speed

25 Health

5% Ability Power

5% Ability Power


40% Biotic Field Duration

10% Ability Power


10% Ability Power

10% Ability Lifesteal


10% Ability Power

5% Cooldown Reduction
Dealing Ability Damage applies 30% Healing Reduction for 2s.


10% Ability Power

25 Health
Dealing Ability Damage slows the target's Move Speed by 20% for 3s.


35% Ability Power
Description
Play to make it to round 7. All decisions about item purchases are up to you until full build.