
i know someone else has already done this but it seemed either unfinished or outdated so im re-making it ;) other than renaissance and first responder the powers you pick dont matter if by round 7 or 5 you have at least one of these you can get the other and sell all you items to make it fit.
Item purchase order
Round 1

Healing from [Caduceus Staff] targeting full health allies is converted to Overhealth, up to 50.
this build is a by into build* this means the only rounds dont matter *like how the diva meta WAS a punch build round one and 2 but then quickly shifted/bought into to a dm build to survive better
Round 2
this build is a by into build* this means the only rounds dont matter *like how the diva meta WAS a punch build round one and 2 but then quickly shifted/bought into to a dm build to survive better
Round 3

While [Valkyrie] is active, the healing and damage boost of [Caduceus Staff] are automatically applied to nearby allies.
this build is a by into build* this means the only rounds dont matter *like how the diva meta WAS a punch build round one and 2 but then quickly shifted/bought into to a dm build to survive better
Round 4
this build is a by into build* this means the only rounds dont matter *like how the diva meta WAS a punch build round one and 2 but then quickly shifted/bought into to a dm build to survive better
Round 5

After succesfully using [Resurrect], activate [Valkyrie] for 5s.
this build is a by into build* this means the only rounds dont matter *like how the diva meta WAS a punch build round one and 2 but then quickly shifted/bought into to a dm build to survive better
Round 6
this build is a by into build* this means the only rounds dont matter *like how the diva meta WAS a punch build round one and 2 but then quickly shifted/bought into to a dm build to survive better
Round 7

When you [Resurrect] an ally, you both gain 250 Overhealth for 6s.



Dealing Ability Damage applies 30% Healing Reduction for 2s.



Restore 3% of your Life every 1s.



After spending your Ultimate Charge, gain 100 Overhealth for 3s.


The first time you would die each round, revive instead with 250 Life after 3s.



When you use an ability, gain 5% Weapon Power for 3s, stacking up to 3 times.



you can replace geneticist's vial with whatever you want. bye ilysm