
junkrat is here to punch
Item purchase order
Round 1

[Quick Melee] hits explode for up to 100% [Quick Melee] damage, knocking you and targets back




[Quick Melee] damage heals for 25 Life.
Round 2



When affected by Stun, Sleep, or Hinder, restore 10% of your max Life over 3s.



Deal 10% increased damage and 25% [Quick Melee] damage to enemies that are airborne.
Round 3

20% Ultimate Cost Reduction. During your ultimate, enter your [Rip Tire]. Launch out when it is destroyed or triggered.



[Melee] Damage grants 10% Move Speed and restores 5% of Max Life over 2s.
Round 4



Restore 3% of your Life every 1s.
Round 5
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Gain 1 additional charge of [Steel Trap].




The last enemy to deal a final blow to you is Revealed when nearby. Deal 10% more damage to them and take 10% reduced damage from them.
Round 6



When affected by Stun, Sleep, or Hinder, restore 10% of your max Life over 3s.


While below 30% Life, gain 10% Damage Reduction.
Round 7

After [Concussion Mine] has landed for 0.5s, detonating it will spawn a mini [Steel Trap] that slows instead of immobilizing.