
Fade to get overhealth for you and your teammates. maximize health to get full benefit
Item purchase order
Round 1

[Fade] also phases other allies within 8m for 0.25s and grants them Overhealth equal to 20% of your max Life.


[Quick Melee] damage heals for 25 Life.


Health Packs grant 20% Move Speed for 5s and 50 Overhealth.
Round 2


While using [Fade], you jump 30% higher.


Round 3

While using [Fade], passing through enemies grants 5% Ultimate Charge and Overhealth equal to 15% of your max Life.



Prevent 15% of incoming damage and instead take that prevented damage over 3s.
Round 4


[Quick Melee] damage heals for 25 Life.


Health Packs grant 20% Move Speed for 5s and 50 Overhealth.


While below 30% Life, gain 10% Damage Reduction.
Round 5

While aiming at an enemy's head with [Biotic Grasp]'s secondary fire, gain 30% Move Speed, 30% Lifesteal, and restore 100% more Biotic Energy.



Restore 3% of your Life every 1s.
Round 6


The last enemy to deal a final blow to you is Revealed when nearby. Deal 10% more damage to them and take 10% reduced damage from them.
Round 7

After using [Biotic Orb], [Biotic Grasp]'s secondary fire chains to 2 additional targets within 10m for 3s.


While using [Fade], you jump 30% higher.







While at full Life, Lifesteal grants up to 100 Overhealth.


The first time you would die each round, revive instead with 250 Life after 3s.