
A build meant to scale and give an obscene amount of ult charge as rounds progress, leading to nearly infinite Kitsune.
Item purchase order
Round 1

[Protection Suzu] gains an additional charge.






Round 2






[Swift Step] heals nearby allies by 120 Life over 2s.
Round 3

After using [Swift Step], create a clone of yourself that lasts for 4s. Clone has 65% less damage and healing.





When you die, gain 15% Ultimate Charge.





Round 4








When you use an ability, gain 25 Overhealth for 3s.
Round 5

When you cleanse negative effects with [Protection Suzu], gain 5% Ultimate Charge for each hero cleansed.







When you die, gain 15% Ultimate Charge.



After spending your Ultimate Charge, gain 100 Overhealth for 3s.





Prevent 15% of incoming damage and instead take that prevented damage over 3s.
Round 6




When you use an ability, gain 25 Overhealth for 3s.


[Protection Suzu] grants 100 Overhealth for 5s.


Round 7

[Kitsune Rush] now also reduces enemies Move Speed by 50% for 2s.








Allies affected by [Kitsune Rush] are healed for 80 every 1s.



Restore 3% of your Life every 1s.