
im making every hero nigh unkillable and sigma is part 5
Item purchase order
Round 1

[Experimental Barrier] has 25% increased Max Health. Barrier health regenerates constantly but 50% slower while deployed.
Round 2
Round 3

Damage absorbed by [Kinetic Grasp] also restores [Experimental Barrier]'s health. Excess is converted to Overhealth.
Round 4
Round 5

Get a mini [Experimental Barrier] that orbits around you. It has 50% reduced health.
Round 6
Round 7

When [Kinetic Grasp] ends, for every 100 damage absorbed gain 10% Attack Speed for 4s, stacking up to 4 times.



Restore 3% of your Life every 1s.


While below 30% Life, gain 10% Damage Reduction.



Prevent 15% of incoming damage and instead take that prevented damage over 3s.



[Melee] Damage grants 10% Move Speed and restores 5% of Max Life over 2s.


When you take more than 100 damage at once, restore 20% of damage taken and start regenerating your Shields.


When you take damage, gain 0% Damage Reduction for 1s, stacking up to 20 times.