A general well-rounded Ana build that can be used every game.
The focus is on using hipfire shots to heal and kill enemies, sleep enemies easily, empower allies with Nano Boost and survive!
The goal is to farm ~9,000 Cash per round. But the build accomodates for less by selling Green Items.
Item purchase order
Round 1
No Scope Needed
Landing unscoped shots with [Biotic Rifle] grants 10% Attack Speed for 2s, stacking up to 3 times.
Power
Compensator
5% Weapon Power
1,000
Ammo Reserves
20% Max Ammo
1,500
Weapon Grease
5% Attack Speed
1,000
allows us to focus on spamming no scope heals, mainly into our Tank, farming Cash. The items enable us to do this better.
Round 2
Potent Projectiles
10% Weapon Power
Unscoped [Biotic Rifle] projectiles are 1 larger.
5,000
Advanced Nanobiotics
5% Weapon Power
After healing an ally, gain 10% Attack Speed for 3s.
4,000
Sell any green items to purchase the upgrades, if needed.
empowers our hipfire ability working well with
.
improves our healing further to keep farming more Cash.
Round 3
Sleep Regimen
Gain 50 Health.
When you apply Sleep to an enemy, gain 10 Health, up to 150.
improves our survivability a ton. Currently, it also gives the bonus health for enemies slept in Rounds 1 and 2 too.
makes it easier for us to stack up on Health from
and is great at sleeping enemies who are off-angling.
Round 4
Ammo Reserves
Sell
20% Max Ammo
1,500
Dash Boots
5% Move Speed
Jumping in mid-air will dash you a short distance.
4,000
Talon Modification Module
15% Weapon Power
5,500
will improve our survivability further while we scale up the health from Sleep Regimen and also allow us to follow our allies and evade our enemies easier.
should be bought with extra Cash.
If enemies try to 1v1 you, you should be able to beat them now by spamming hipfire shots into them. Just make sure to not sleep yourself against deflects.
Round 5
Our Turn
[Nano Boost] also affects other allies in your line of sight, but it has a 50% reduced duration on them.
Power
Eye of Horus
50 Shields
[Nano Boost] can target allies through walls and its range is increased to 60m.
9,000
allows us to save multiple teammates at once now with the Nano Boost healing.
builds on this further by allowing us to save teammates through walls and far away.
Round 6
Talon Modification Module
Sell
15% Weapon Power
5,500
Amari's Antidote
25 Health
15% Weapon Power
While healing an ally below 50%% Life with your Weapon, deal 15% increased Weapon Healing.
11,000
is a direct upgrade from
.
Round 7
Your Full Potential
[Nano Boost] also grants the target 20% Ultimate Charge and 200 Overhealth.
Power
Dash Boots
Sell
5% Move Speed
Jumping in mid-air will dash you a short distance.
4,000
Nebula Conduit
50 Health
10% Weapon Power
Prevent 15% of incoming damage and instead take that prevented damage over 3s.
11,000
allows for further survivability while also increasing our Weapon Power. You can choose to replace
for this instead if you need the extra survivability instead.