Cassidy

mcgunman with more gun

Cassidy

draw, draw, draw, draw, draw, draw, draw.

Item purchase order

Round 1

Dead Man Walking
Dead Man Walking

Eliminating an enemy with a critical hit grants 1 Max Ammo for the round, up to 4.

Weapon Grease
Weapon Grease
5% Attack Speed
Compensator
Compensator
5% Weapon Power
Ammo Reserves
Ammo Reserves
20% Max Ammo

Round 2

Stockpile
Stockpile
5% Attack Speed
25% Max Ammo
Quickload Chamber
Quickload Chamber
20% Reload Speed

Reloading within 6m of an enemy adds 20% of Max Ammo as extra Ammo.

Round 3

Hot Potato
Hot Potato

[Flashbang] adds 3 extra Ammo on hit until [Peacekeeper] is reloaded.

Commander's Clip
Commander's Clip
10% Attack Speed
40% Max Ammo

When you use an ability, restore 10% of your Max Ammo.

Round 4

Weapon Grease
Weapon Grease
Sell
5% Attack Speed
Booster Jets
Booster Jets
20% Attack Speed

When you use an ability, gain 10% Move Speed for 2s.

Round 5

Think Flasht
Think Flasht

When you start a [Combat Roll], leave a [Flashbang] behind.

Compensator
Compensator
Sell
5% Weapon Power
Eye of the Spider
Eye of the Spider
25% Weapon Power

Deal 10% increased damage to enemies below 30%% Life.

Round 6

Round 7

Bullseye
Bullseye

Critical hit reduces [Combat Roll]'s cooldown by 2s.

Heroes

Tank
D.VaJunker QueenOrisaReinhardtSigmaZarya
Damage
AsheCassidyFrejaGenjiJunkratMeiReaperSoldier: 76
Support
AnaJunoKirikoLúcioMercyMoiraZenyatta