Orisa

an actually viable abilty spam build for orisa

Orisa

use many abilities regain 67 armor per ability tank dmg

Item purchase order

Round 1

Factory Reset
Factory Reset

While [Fortify] is active, [Javelin Spin] and [Energy Javelin] gain 25% Cooldown Reduction.

Plasma Converter
Plasma Converter
10% Weapon Lifesteal
Armored Vest
Armored Vest
25 Armor
Compensator
Compensator
5% Weapon Power

Round 2

Shady Spectacles
Shady Spectacles
10% Ability Lifesteal
Winning Attitude
Winning Attitude
25 Health

When you die, gain 15% Ultimate Charge.

Power Playbook
Power Playbook
10% Ability Power

Round 3

Advanced Throwbotics
Advanced Throwbotics

When you use [Javelin Spin], launch an [Energy Javelin] with 50% less damage.

Plasma Converter
Plasma Converter
Sell
10% Weapon Lifesteal
Armored Vest
Armored Vest
Sell
25 Armor
Winning Attitude
Winning Attitude
Sell
25 Health

When you die, gain 15% Ultimate Charge.

Compensator
Compensator
Sell
5% Weapon Power
Vital-E-Tee
Vital-E-Tee
10 Armor

Convert 100 Health into Armor.

Ironclad Exhaust Ports
Ironclad Exhaust Ports
5% Cooldown Reduction

When you use an ability, gain 25 Overhealth for 3s.

Round 4

Energized Bracers
Energized Bracers
10% Ability Power
10% Ability Lifesteal
Arcfinder
Arcfinder
5% Cooldown Reduction

[Energy Javelin] deals 25% increased damage to enemies farther than 12m away.

Round 5

Hot Rotate-O
Hot Rotate-O

[Javelin Spin] gains 35% Cooldown Reduction but now generates [Heat].

Shady Spectacles
Shady Spectacles
Sell
10% Ability Lifesteal
Energized Bracers
Energized Bracers
Sell
10% Ability Power
10% Ability Lifesteal
Power Playbook
Power Playbook
Sell
10% Ability Power
Arcfinder
Arcfinder
Sell
5% Cooldown Reduction

[Energy Javelin] deals 25% increased damage to enemies farther than 12m away.

Multi-tool
Multi-tool
10% Ability Power
5% Cooldown Reduction
Iridescent Iris
Iridescent Iris
20% Ability Power
10% Cooldown Reduction

After spending your Ultimate Charge, gain 100 Overhealth for 3s.

you can do whatever you want this round based on enemy builds

Round 6

Martian Mender
Martian Mender
10% Cooldown Reduction
25 Health

Restore 3% of your Life every 1s.

same as round five

Round 7

Restortify
Restortify

While [Fortify] is active, heal for 5% of your max Life every 1s.

Multi-tool
Multi-tool
Sell
10% Ability Power
5% Cooldown Reduction
Martian Mender
Martian Mender
Sell
10% Cooldown Reduction
25 Health

Restore 3% of your Life every 1s.

Vital-E-Tee
Vital-E-Tee
Sell
10 Armor

Convert 100 Health into Armor.

Ironclad Exhaust Ports
Ironclad Exhaust Ports
Sell
5% Cooldown Reduction

When you use an ability, gain 25 Overhealth for 3s.

LumériCo Fusion Drive
LumériCo Fusion Drive
50 Armor
15% Ability Power

When you use an ability, restore 50 Armor or Shields over 2s.

Hardlight Accelerator
Hardlight Accelerator
10% Weapon Power
10% Cooldown Reduction

When you use an ability, gain 5% Weapon Power for 3s, stacking up to 3 times.

Efi's Theorem
Efi's Theorem
50% [Fortify] Duration
20% Ability Lifesteal
3D-Printed Lance
3D-Printed Lance
15% Ability Power

[Energy Javelin] cooldown is reduced by 15%, but each use generates 25 [Heat].

Solar Regenergy
Solar Regenergy
25 Health

After using an ability, restore Armor equal to 3% of your max Life.

Heroes

Tank
D.VaJunker QueenOrisaReinhardtSigmaZarya
Damage
AsheCassidyFrejaGenjiJunkratMeiReaperSoldier: 76
Support
AnaJunoKirikoLúcioMercyMoiraZenyatta